- #How to make a rom hack pokemon 2017 how to#
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Having a good team dynamic is critical to being productive. If you are using somebody else’s work however, make sure to keep track of it and give credit to them somewhere - it’s just polite.Īlso, if you do have a team of people working together on your game: Communication is key. If you have no artistic talents whatsoever, you can find resources for your game on the internet, on websites like DeviantArt and The Spriter’s Resource where there are many graphics available for public use. You should be ready to take on responsibility for making your game yourself This may mean learning how to map, write events, make sprites, etc. But far too often, people start out with just the bare-bones outline of a game and immediately try to recruit people to make the game for them: mappers, spriters, scripters, composers, etc. Don’t get obsessed with recruiting a team. If you have some friends who want to make the game with you, that’s great. Pokemon Marigold, a new, non-linear fangame, playable now!Ĥ.
#How to make a rom hack pokemon 2017 series#
Another really great resource is Atomic Reactor’s “How To Make a Pokémon Game” video tutorial series on YouTube:
#How to make a rom hack pokemon 2017 how to#
To learn the ropes of Essentials, the base game itself is honestly the best tutorial it comes with dozens of pre-made maps and events that demonstrate how to use its tools. Honestly, it’s never been easier, so what are you waiting for? The creators of Pokémon Essentials are constantly releasing new updates to it as well, and there is an active community creating and sharing resources. By default it is modeled on the 3rd generation, but it’s relatively easy to modify to fit any generation style or even a custom style of your very own.
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Pokémon Essentials is free to use (although RMXP itself costs between $5 and $20), and is essentially a heavily modified version of the RMXP engine that includes complete functionality of a Pokémon game, and is easy to use with little to no programming knowledge.
My personal preference, and the base for almost every (non-ROM Hack) game out there today, is Pokémon Essentials for RPGMaker XP. Yes, before you even finalize the concept for your game, you should explore your options when it comes to creating a fangame. Familiarize yourself with the tools used to make a Pokémon game. Be careful not to grow too attached to any of them at this point, since you might end up changing them around or scrapping them later.Ģ. Have fun with this part! Coming up with new ideas is the most exciting part of game making. Also bounce some ideas off your friends and listen to what they have to say. Keep track of all your ideas somewhere - in a notebook or a word document. You may be tempted to follow the classic formula of 8 gyms + evil team, but consider more possibilities: What about a more story-driven game? Or a survival based game? Or a game where you play as a Pokémon? It helps to envision what kind of game YOU would most want to play. Don’t be afraid to think outside the box, either. Think of what you’ve always wanted to see in a Pokémon game.
So, without further ado, here is what you should do:ġ. This post will be a tutorial to getting started on making your first fangame - but it will include advice that will hopefully be useful to veteran game developers, too. It’s important to understand the scale of a project before you dive head-first into a super ambitious game project, or else you risk being overwhelmed and having to cancel it because you didn’t realize how much work it was going to be.įortunately, I’m here to guide you. You might think it’s easy to make a Pokémon game, but like any game project, it takes lots of time, careful planning, and dedication before you’ll reach a product that’s at all finalized. (Screenshots from Pokémon Ethereal Gates, an upcoming fangame to be released August 20th.)